Having been fed up with the classic pellet eating snake formula, I almost skipped looking at Ophidia. However, I hold a certain fascination with the Norse mythology and the Yggdrasyl tree. Especially since I now suspect that such a tree might have actually existed.
Ophidia's gameplay is less about exploring this mythology and more about the unique take on the classic snake game. As the Ouroboros you will be tasked to consume all life on the world before before going on the next and do the same. You do this by encircling creatures and biting your own tail. Careful though, if you manage to bite any other part of your body, you will sever it and become shorter. That's quite bad, since you need length to be able to encircle bigger prey. Every success will increase the length however.
You must continue to devour life until you will be long enough to take on the main course (so to speak), a large creature that also fights back in one way or another. There's not much more to it, except that every world has a different style, different colors, different creatures with different abilities, some elusive others aggressive.
I find it wonderful that someone managed to translate the idea of the snake biting its own tail into a working game. Maybe this will entice players to learn more about the true European heritage and maybe, about the true origins of our Earth.